Monetization has always been a hot topic in mobile. But the top games in 2024 are writing a new(ish) playbook and it's surprisingly consistent.
We analyzed the 1,000 highest-earning mobile games of the year to understand what monetization strategies they're using. What we found wasn't a scatterplot. It was a blueprint!
Every single one of the top games used two tactics:
Those two monetization mechanics are table stakes now. If your game doesn't have them, you're not even in the conversation.
Beyond that, most top games layered in other revenue engines.
The takeaway is simple: top games don't rely on one strategy but rather a mix.
The best monetization systems are multifaceted. They meet the player at different stages of engagement and spending intent. A player might start with a $0.99 consumable, then move into a bundle, and eventually opt into a $10 season pass. The monetization adapts as the player commits.
But here's the real insight: it's not just about having these features but rather presenting them well. Limited-time offers aren't effective on their own. They work because they're well-timed, well-priced, and paired with compelling visuals and progression hooks. And limited.
If you're building or optimizing a game, don't just copy what's in the top 10. Understand the strategy behind it. That's where the real leverage is.
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